
The second time, I made sure to do the things I didn't do the first time. Doing that makes it very difficult to make certain choices toward the end of the game. The first time I beat it, I went through the story without doing side quests, buying real estate, ect. While some people are complaining about the length of the story, here's the deal. I have had Fable III for about 2 weeks, and I have "beat" it twice already. However, it is better than most RPG titles on the XBox, so it is by no means a dud either. I think Fable II continues to play better in a lot of ways. If an enemy is behind you, and it is the closest, you will throw the rifle over your shoulder and fire behind you. Always nice.ģ) Some of the rifle animations are awesome. It adds an interesting twist to an otherwise tired trope.Ģ) My character (female) hasn't hulked out yet. For example, you may have to kill 300 enemies of a certain type (with that weapon), or to make 5 NPCs fall in love with you (with the weapon equipped). Legendary weapons now have three stats that have to be activated by completing specific conditions. In all fairness there are a few things I think were a major step forward:ġ) Your weapons. Especially if you have a lot of them.Ħ) The dog is buggy, and the quest trail sometimes takes a long time to figure out where it is going, especially if you switch quests in field (read: Going to Sanctuary and wrestling with the screens). This just adds more overhead the game doesn't need.ĥ) Houses need to be maintenanced. All Fable needs is a lightweight menu system that is fast to load. Why developers continue to try and "revolutionize" menu systems, when they were perfected years ago I'll never understand. But after you want to switch your active quest, inspect a weapon, or see you status for the umpteenth time, it stops being fun. Yes, it is a novel concept the first couple of times you use it. I find that offputting.Ĥ) The menu system (read: Sanctuary) totally blows. Why do I have to spend guild points to level up a trade skill? I had a level 5 blacksmith before I ever struck my first hammer to anvil. Would have preferred they just left the NPCs as they were and spent the time elsewhere.ģ) The Road to Rule is an interesting concept, but they put too much stock in it. When you move up to lover status you have to perform another quest. Also, whenever you get to the friend status you have to perform a fetch quest to become a friend (that are ALWAYS in a different zone requiring you to suffer through a loading screen). When you do interact with an NPC you have fewer options. The lack of feedback is disconcernting.Ģ) You have to hit to interact with NPCs to pull up info (when you could previous them).
#FABLE 3 DLC GIFT WHILE CO OP FULL#
The full list:ġ) You have no health bar in combat. There are a LOT of things about the game, in comparison to the previous title, I do not like. I can easily see 100-200 hours for me.įun: The game is addictive. I've been goofing off and doing the roleplaying bit. If you sprint to finish, you might get done fast. Length: I haven't beaten it yet, but have been playing it for several days now, so it's really what you make out of it. If you are colorblind, this may be an issue for you. You have to hit the correct button as a bar slides over the block. You have two-sometimes three-color coded blocks. It is basically "guitar hero" (or as they refer to it in game, Lute Hero). The jobs are harder than the previous installment. Monsters will stand there half the time and let you shoot them. Minor point though.Ĭhallenge: In combat, melee weapons continue to be a bit of a chore compared to guns or spells. The only thing I find a little disappointing is that some dialogue isn't varied enough (e.g. I was doing a blacksmithing job and overhearing children going on about a roleplaying game. My favorite part are the random voice overs. Sound: You can tell the sound is good when you don't realize it is even there. This can make jobs particularly difficult, as they rely on quick, precise timing at the higher chain levels. Only problem I have with the graphics is the framerate. The people are still a little homely (seems to be the norm in games these days), but I like the wardrobes, animations, and other stuff. Graphics: Better than the previous installment. Overall, the game is playable, but could have been better. Some things are better in this installment. My feelings on Fable III mimic the chicken it is a love/hate relationship.
